[VRM/Unity] Neko RGB Headphones

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    ¥ 300

Rules: You may Edit Textures Do Not Redistribute the files. Do Not Redistribute modified files. You may use it on any of your 3D models. How To Use: Create 3 New Materials Base Headphone Use Shader VRM/MToon Set Rendering Type to: Opaque Apply Each of these Textures into Similiar Slots: Base Color, Normal Leather Part Use Shader VRM/MToon Set Rendering Type to: Opaque Apply Each of these Textures into Similiar Slots: Base Color, Normal RGB Use Shader VRM/MToon Set Rendering Type to: Opaque Apply Each of these Textures into Similiar Slots: Base Color Set Auto-Scrolling Y-axis to desired speed (Recommended 0.1) Adjust Sliders to your liking Design Based Off https://www.amazon.co.uk/AXENT-Wear-Cat-Headphones-Speaker-blue/dp/B015OR9R8O By: https://www.yuumeiart.com/ https://www.deviantart.com/yuumei

[VRM/Unity] Neko RGB Headphones
[VRM/Unity] Neko RGB Headphones
[VRM/Unity] Neko RGB Headphones
[VRM/Unity] Neko RGB Headphones
[VRM/Unity] Neko RGB Headphones
[VRM/Unity] Neko RGB Headphones
[VRM/Unity] Neko RGB Headphones
Rules: You may Edit Textures Do Not Redistribute the files. Do Not Redistribute modified files. You may use it on any of your 3D models. How To Use: Create 3 New Materials Base Headphone Use Shader VRM/MToon Set Rendering Type to: Opaque Apply Each of these Textures into Similiar Slots: Base Color, Normal Leather Part Use Shader VRM/MToon Set Rendering Type to: Opaque Apply Each of these Textures into Similiar Slots: Base Color, Normal RGB Use Shader VRM/MToon Set Rendering Type to: Opaque Apply Each of these Textures into Similiar Slots: Base Color Set Auto-Scrolling Y-axis to desired speed (Recommended 0.1) Adjust Sliders to your liking Design Based Off https://www.amazon.co.uk/AXENT-Wear-Cat-Headphones-Speaker-blue/dp/B015OR9R8O By: https://www.yuumeiart.com/ https://www.deviantart.com/yuumei