[VRM/Unity] Rimuru Tempest (slime accessory)
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I'm Not a Bad Slime you know. Rules: You may Edit Textures Do Not Redistribute the files. Do Not Redistribute modified files. You may use it on any of your 3D models. How To Use: Create a New Material Use Shader VRM/MToon Set Rendering Type to: Transparent Apply Each of these Textures into Similiar Slots (VRMs Will only need BaseColor And Normal Maps) *** ignore Roughness, Metalic, Alpha, Opacity Maps if you have them, that are used in other shaders if you want to use them Adjust Sliders to your liking
I'm Not a Bad Slime you know.
Rules:
You may Edit Textures
Do Not Redistribute the files.
Do Not Redistribute modified files.
You may use it on any of your 3D models.
How To Use:
Create a New Material
Use Shader VRM/MToon
Set Rendering Type to: Transparent
Apply Each of these Textures into Similiar Slots (VRMs Will only need BaseColor And Normal Maps)
*** ignore Roughness, Metalic, Alpha, Opacity Maps if you have them, that are used in other shaders if you want to use them
Adjust Sliders to your liking